3D Game Builder
This tool simulates the PlayStation Portable (PSP) game console format and uses the same screen size at 480 x 272 pixels.
This is NOT a Toy
Yes, this is not a toy! It was designed and developed by game developers to:
Be a console simulator, allowing for serious game development
Be a teaching platform, for C/C++ and OpenGL
Be a simple tool with a solid set of features
Be a way of delivering working game concepts to Publishers
How it Works
You develop a Windows DLL (dynamic link library) with Microsoft Visual Studio Express 2012 using C/C++ language and, in that DLL, you create the game entry function named gameLoop().
You start 3D Game Builder, open this DLL and your game will then start. You can only open one DLL per 3D Game Builder session.